The demons came and the marines died. Except one. Your are the last defence against these hell-spawned hordes."Brutal Friends" - Companion Mod for GZDoom/Zandronum (Download on Description)
Prepare for the most intense mutant-laden, blood-splattered action ever! The texture-mapped virtual world is so real, you don't just play DOOM - you live it. Postal Dude seeing all the events that are occuring in Paradise on Friday, he decides to escape into Phoenix City. The father of gore mods. The original brutal modification for G ZDoom returns, with a Vengeance. It consists of 3 new maps, some new graphics such as a title screenand some new music.
It is designed to be A randomizer mod for GZDoom that unites elements of the Doom, Quake and Wolfenstein series into a mod that never plays the same twice and is always a This mod was worked on using slightly some of mods, such as duke3dtc, and the weapons were retrieved in their form, which was developed by Duke Nukem Vandomizer is a "vanilla" randomizer for GZDoom.
It randomizes the spawns in Doom maps without adding any extra enemies or items.
Mods - Doom
The mod offers three A weapon mod for the original Doom games that attempts to faithfully recreate the weapons, items, combat mechanics, and upgrade systems of DOOM This pack is still a This is a total conversion mod intended to overhaul combat, giving you a higher damage but making enemies deal higher damage and move faster, along with The Doomguy is so angry so he got an alternative way to cure the Cacodemon The definitive gameplay enhancement mod for the GZDoom and Zandronum engines.
Adds realistic gore, dismemberments, headshots, executions, lightning effects This game is based on original Doom design document. The project aims to recreate the game as it was intended. It will include the original six episodes The Hotline U. Have ever wanted to play doom with Mr. Well to bad. Now you can play doom 1,2 and the chex quest trilogy, now in the shoes of everyone's Works with both Doom and Doom 2.
Now you can double-punch This is a paralell dimension which is played between doom episode 1 and 2 and which means after you take the teleporter at the end of the map08 of episode Jalaso doom, a mod made specifically to overhaul certain lighting aspects of doom 1. Certain areas that lack shadows to make the scene more realistic The year isNew Era.
It is the future. You are a UAC Marine. You don't feel pity, or remorse, or fear, and you won't stop until every demon is DEAD Developed in free times by a youngster since April 16, Easter DayInfernal Attack is a mod for DooM that adds more that a half thousand of new My first doom wad hope you enjoy it : currently there is only the full version of e1m1 and the unfinished version of e1m2 so take it as a preview ofIt makes the game much more violent than before.
There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, and much more.
The whole world becomes more real and interactive. You can kick severed limbs and heads and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damageyou can shoot enemies' heads to deal more damage and cause more gruesome deaths you can destroy most things in the the scenario trees, lamps, hanging bodies, etcyou can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two.
Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more. Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are much louder.
Mods - Doom II
Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, a a weapon will never be outclassed when you find a new weapon, but only find a different use for different situations, making Brutal Doom more balanced and more strategic than Vanilla gameplay.
You have new abilities too. With any weapon selected, you can press Q default bind to kick enemies at close range and send them away. Every new feature and weapon is cautiously balanced, and added in a way that makes sense in the universe of Doom. This mod also works with almost every megawad and map pack around. Also Check the Official Facebook page: Facebook. Before making any questions related to the mod, or problems to make it work, please read the FAQ.
Brutal Doom v21 Gold was released on May 17but I only had the time to make a trailer for it just now. I was unable to show all the new features of this update on this trailer which plays a 3 minute song by Andrew Hulshult. If I were to make a trailer listing every new feature that has been added from v20b to v21 I would probably need to use a Dream Theather album. So make sure you check the changelog, and visit the other videos on my channel, and other news articles on Moddb related to this mod.
Extermination Day formerly known as Hell on Earth Starter Pack is not finished yet, might take some more months. By the time Eday comes out, you can also expect a v21b release of Brutal Doom to fix bugs that might be found on this version. For right now, I will focus my efforts on a new version of the "monsters only" edition. No articles were found matching the criteria specified.
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This version only features the monsters, and is meant to be used with other weapon mods, so you can play other mods and all have all the gore with full Many bug fixes and a lot of polishing to Brutal Doom's mechanics and visuals. Hotfix 1: Removed the flashlight source projectile which kept causing the Meatgrinder brings the dismemberments, explosions, and special effects of Brutal Doom to a slaughterfest-friendly setting. No files were found matching the criteria specified.
We suggest you try the file list with no filter applied, to browse all available. Add file and help us achieve our mission of showcasing the best content from all developers. This mod is amazing, but it has little things that I don't like.Projects that alter game functions but do not include new maps belong here. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead! Projects for any Doom-based engine especially 3DGE are perfectly acceptable here too. Please read the full rules for more details. In this mod you will have rechargeable shields, they work like the ones in Halo. They fully protect you from any damage until they deplete, when your shields are out you have to take cover or dodge attacks until they recharge and you will be good to fight again.
However health doesn't regenerate, so you have to rely on portable medkits to heal yourself. Players can throw grenades or launch a powerful melee attack at anytime without having to switch weapons, in addition, players will now have the ability to sprint by holding down the run key and the forward movement keyevade tapping both the run key and a movement key and powering up their fists, all these abilities consumes the aux power of your combat suit.
Remember to bind new keys! But sometimes, your bare fists are not enough Hold down the Altfire key to charge up your fist to deliver a Power Punch! Small yet very powerful. No peashooter gun. It fires explosive. Rapid fire is a problem with this weapon though, as it quickly decreases accuracy, so timing your shots is essential in order to use this weapon effectively.
Clip size is very small too, so its not recommended to use against numerous enemies. Hydra HM9 Automatic Shotgun Firing good ol' 12 Gauge shells, the autoshotgun is the ideal weapon for close to medium range combat, its is very effective against groups of light armored enemies due its spread and can do a considerable amount of damage at close range.
However it doesn't perform very well against larger and stronger enemies, you will probably end up eating a lot more ammo than necessary. This weapon will become one of your best friends, its fire rate and accuracy makes it the perfect weapon for medium to long range combat against light armored enemies.
Rapid fire will decrease accuracy of this weapon though, If you need more accuracy, press the Alternate function key and you will aim down the scope of the weapon, giving you extra zoom and extra precision you need, at the cost of movement speed.
Enter the Nailshotgun! This beast uses 4 Gauge SCMITR3 shells that fires high density spikes that can tear apart almost anything it hits, with this baby on your hands you can bring down the strongest monsters with a couple of shots.
The big downside of this weapon is its reduced effective range, slow fire rate, small ammo clip and long reload times. There are small, big, skinny, fat and uglyDownload Doom Mod Loader v2. X code gets released on github! TXT file would not be ignored if located in the same folder as the blacklist.
This is a known issue thats been around since gzdoom changed the way the resolution is handled. This afflict any DML version, since the change has been made from the gzdoom side. You can still change that way by writing it manually in the "Custom command line parameters" text area.
This is only the latest version changelog, you can find the full DML version history here. Net Framework 3. If your system is up to date you should have it arleady. Keep the doom mod loader. I've tested so far the four i've wrote, but as far a port use the console parameters linked above it will work fine! Don't know why. This afflict any DML version. See the DML 2. Software and sourcecode are released under the BSD-3 license.
A few months have passed since the last update, lately I've been very busy at work and during my free time I'm working on other projects, but I still wanted to release the DML 2. X source code. During the past month I've been working on the DML sourcecode cleaning it, adding comments, renaming functions and variabiles in english It's finally done:. I've also found and fixed a few bugs. So even if this is still a bigger update on the "inside", I've stil pushed a small update on the downloadable.
This is the latest changelog. You can read all changelogs here.Let the Obsession begin. This time, the entire forces of the netherworld have overrun Earth.
To save her, you must descend into the stygian depths of Hell itself! Battle mightier, nastier, deadlier demons and monsters.
Use more powerful weapons. Survive more mind-blowing explosions and more of the bloodiest, fiercest, most awesome blastfest ever! No matter which way you choose, get ready for adrenaline-pumping, action-packed excitement that's sure to give your heart a real workout.
Doom Mod Loader
A zombi infection spreads rapidly through the country of Glaviota. Make your way through the level s of this DOOM2 total convertion to save your skin Dimension-traveling experiments on Mars have gone wrong, and all hell is breaking loose! Face death and despair on this retelling of the original story You are a rabbit with big guns and a bad attitude. All of Hare-Kind is in great danger, after finding out those terrible turtles you fought years ago ZRift is a mod aiming to attempt to at least partially recreate Chasm: The Rift inside GZDoom engine, as improved, re-imagined version.
Current mod version This project is more of Now brought too a whole new level! Fields of hell is a megawad with 30 levels. Doomguy will have to fight the same demons that defeated decades but this time will have new Demons stronger A remake of Hotline Miami in Doom 2. I have dreamed of an FPS remake of the game. I have been thinking of which Engine to use. I am using Doom 2 a source The story is simple Welcome to Freddy in Space!
You have been devoured by the Borkach,a giant demon that has been living since ancient times,your only way out is killing it. Changes the original music from Doom 2 to the soundtrack from Doom Eternal, also changes the original title screen, Hope you Enjoy!
All Credits to Mick This time, you are in Hell for a short visit. To teach those demons a lesson. Yet again flashing lights.Replacing the Zombieman, the Possessed ones are slow and can only attack when closer to the player.
Brutal Doom mod
It's the weakest enemy in the game, however he attacks almost instantly, causing some distress if you're low on health.
Probably the only enemy unchanged from vanilla, behaving exactly like the normal shotgunner.
He will drop his weapon when killed. It's a lot faster compared to the original one, being able to avoid your shots just moving around.
His fireballs are also faster and deals more damage. The Pinky Demon can charge at high speed, glowing his face when running towards you. You can see him in the dark when that happens. Lost Soul:. They have less health and will explode after touching you, however his blast will damage the player twice. When attacking, his flames changes from blue to red.
Replacing the Chaingunner, the Hell Razer will fire a deadly beam that can drain your health in a matter of seconds. You can deal with him paying attention to the sound he makes when charging his weapon. More agressive than before, Cacodemons have the lowest "reaction time", meaning that he will shot his projectiles more ofter.
He will also instantly shot you after activating his Pain State. Hell Knight:. Powerful melee enemies that can charge at you and unleash a sequential number of punches. The regular Mancubus can perform three different attacks: The first one is his well known attack with projectiles - unchanged from vanilla. However, if you get too close, he will use his flamethrower, quickly draining your health. On Pain State, he will perform a "mixed attack", shooting 2 projectiles and the flamethrower at the same time.
This one have an area-denial attack, shooting volatile projectiles that stays on the ground for a while and them explodes, damaging everything around him. His armor also gives immunity against splash damage, protecting him from his own explosions.
If you get too close, he will grunt and perform a blast attack shooting his cannons at the ground. On pain-state, he will fire his regular projectiles but at a higher speed. Revenant: Revenants are back with jetpacks! He can use them in different ways. With his regular attack, he will just plain in position and fire two homing projectiles that are faster, but causes less damage. However, after going through his Pain State, he may move with his jetpack, boosting his speed dramatically and allowing him to find another position to attack or avoid your shoots.The demons came and the marines died.
Except one. Your are the last defence against these hell-spawned hordes. Prepare for the most intense mutant-laden, blood-splattered action ever! The texture-mapped virtual world is so real, you don't just play DOOM - you live it. This mod was worked on using slightly some of mods, such as duke3dtc, and the weapons were retrieved in their form, which was developed by Duke Nukem Vandomizer is a "vanilla" randomizer for GZDoom.
It randomizes the spawns in Doom maps without adding any extra enemies or items. The mod offers three A partial conversion mod for the original Doom games that attempts to faithfully recreate the weapons, items, combat mechanics, and upgrade systems of The mod changes every enemy to modified Poison Cacodemon and adds new weapons Nailgun-styled Syringe launhcer and SuperSyringeGun and pocket stimpacks.
Changelog v1. Released the source code! Download it in my site. The first version has been released! You are Mr. You are called to Sodor Island for Testing on a transportation device This is the second upload of nuclear, this file will be updated each time i finish a level stay tuned!!!
A mod that ports Dusk weapons and some of its mechanics into Doom engine. Also features achievements, a custom hud, a flashlight and a bar of soap. The mod replaces the sounds of all demons, including the Icon of Sin. Works with Doom and Doom 2.
February 10th 0.